Tue, 18 Dec 2018

FLUX (FLUX Coin)

FLUX (FLUX Coin)

Decentralized Gaming Ecosystem

Review Project

Much has been said about ICOs during the course of 2017. Are ICOs key to a successful startup journey? Yes, ICOs are now a huge part of the fundraising landscape, with a similar impact as Venture capital funding. While some beg to differ about the future of the crowdfunding phenomena, one can’t deny the impact it has had on many startups this year.

A successful ICO can say much about the innovative nature of a startup. For instance, a majority of presale participants are industry professionals and seasoned industry investors. This means the product is valuable at face value and can find mainstream applications. That’s seriously easy math.

Case in point is blockchain based FLUX, which announced its token sale on December 10, 2017, and set to end on December 31, 2017. Earlier, the gaming ecosystem successfully closed its presale with over $2 million worth of investment in BTC, ETH, USD, and EUR to successfully gaining recognition as one of the most promising blockchain projects in the gaming industry.

The success can be attributed to the implementation of a unique investment system called SICS (Special Investment Control System), which is a personal escrow plan for every person who invests $500 thousand. The plan is a key stepping stone to ensure that all funds collected during the ICO round are correctly applied in accordance with the initial agreement.

FLUX’ concept revolves around creating a unique global gaming ecosystem where players, developers, traders, and the gaming community can convert time spent into gaming token FLUX COIN. The platform also creates a competitive gaming atmosphere that offers a marketplace for games, online streaming, and trading in-game items.

Using blockchain technology, gamers, developers and investors will get rewards for matchmaking competitions, trading items on the marketplace and even crowdfunding their own ideas within the platform, in a transparent and automated way. This makes FLUX a good extension to the over $105 billion annual revenue – gaming industry.

The foundation of the FLUX ecosystem is based on introducing support platform which will allow players to compete in games from a list of available games, and earn opponent’s money after a successful win. With the use of smart contracts, the system will be capable of supporting a secure and transparent matchmaking process.

Players can use BTC, ETH, LTC, EUR, or Visa/MasterCard payments etc to finance their gaming endeavors online. This will in turn guarantee the player descent earnings, given his/her gaming skills on a safe platform backed by a decentralized system. The platform will be available for Windows, MacOS, Linux, Windows Phone, iOS, and Android.

The 1st stage of the token sale is currently underway, while the 2nd stage will take place during the 1st quarter of 2018. The 1st stage started with a 25% bonus during the first hour, followed by 20% for the remaining part of the day. The bonus gradually reduced to 15% on the first week, 10% during the second week and 5% in the final week.

The tokens will be available for purchase against payments in ETH (Ethereum), BTC (Bitcoin), USDT, DASH, ETC, LTC, ZEC, VISA, MasterCard, USD, EUR, and SHAPESHIFT. Of the total amount raised, the FLUX team will control only 15% of the amount to give room for SICS plan holders.

Token Sale

Crowdsale Opening Date

17-04-2018

245 days ago

Crowdsale Closing Date

31-05-2018

201 days ago

Allocations

Team

Roadmap

  • Summer 2016-Concept creation and team gathering.
  • November, 2016-Demo development finished.
  • May, 2017-Production version architecture designed.
  • July, 2017-MVP development finished.
  • August, 2017-Mobile client development has started.
  • September, 2017-MVP testing period finished.
  • November 20, 2017-MVP release. bounty campaign.
  • December 1, 2017-PRE-SALE.
  • December 10, 2017-PRE - ICO.
  • April, 2018-PC version release PUBLIC TOKEN SALE.
  • May, 2018-FLUX token listed on exchange.
  • Q3, 2018-Mobile client, trade and developer market release.
  • Q2, 2019-Streaming and crowdfunding platform release.
  • 2020-Expanding and scaling of FLUX ecosystem.

Written By

Isuk
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